AI Insights · Timothy · April 2022
Top 5 Hypercasual Games Performance in Qatar Q1 2022
Discover the performance trends of the top 5 hypercasual games in Qatar for Q1 2022, including their weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 hypercasual games in Qatar exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance:
Snake.io - Fun Online Snake from Kooapps showed a notable increase in weekly revenue, starting at $45 and peaking at approximately $141 in the week of February 7. Weekly downloads saw a peak of 3.1K in the week of January 24, with a subsequent decline to around 2K by the end of March. Weekly active users increased from 14.4K at the start of the quarter to a high of 20.1K in the week of March 21, before slightly dipping to 19.1K by the last week of March.
Find the Alien: Fun Adventure by MOONEE PUBLISHING LTD witnessed fluctuating weekly downloads, starting at 2.6K and reaching a peak of 5K in the week of March 7. Weekly active users followed a similar trend, starting at 2.3K and peaking at 6.1K in the same week.
Count Masters: Crowd Runner 3D from Freeplay LLC experienced a steady revenue stream early in the quarter, with a notable peak of $102 in the last week of December. Weekly downloads remained relatively stable, starting at 1.5K and peaking at 2.5K in mid-January. Weekly active users increased from 5.8K to 7.1K in early January, maintaining around 6.3K towards the end of the quarter.
Twerk Race 3D — Fun Run Game, also by Freeplay LLC, saw a significant rise in weekly downloads, starting from negligible numbers to a peak of 4K in the week of January 31. Active users showed a similar trend, with an increase from 62 in mid-January to a peak of 5.4K in early February before stabilizing around 3.5K by the end of March.
Merge & Fight - Dinosaur Game by HOMA GAMES had a sporadic revenue trend, with a peak of $9 in early March. Weekly downloads started at 129 and peaked at 4.4K in mid-February. Active users saw a substantial rise from 105 to a peak of 7.4K in the week of February 21, before settling at around 3.9K by the end of March.
These insights into the top 5 hypercasual games in Qatar for Q1 2022 demonstrate the varying trends in downloads, revenue, and active users. For more detailed insights, visit Sensor Tower.